They're fairly generic to be honest, but after a handful of races and looks at the leader board you'll come to know them all by name and curse them when they knock you out. Another nice improvement is that rather than racing against a field of nameless drivers, FlatOut 2 pits you against a group of seven other competitors out for blood. It's a great mix that makes the game feel much different than something like Burnout while still maintaining a nice feeling of chaotic competition. The game is certainly arcade-centric in almost every aspect of its design, but the game's handling does lean a tad towards the simulation side of racing in that you'll have to carefully manage how much gas you apply at any time. Rather than sliding all over the road like a Chihuahua on ice, the cars handle quite well and you always feel in control. One of the biggest improvements in FlatOut 2 is that vehicles handle a whole lot better than they did previously. While many of the changes will likely come off as being subtle or evolutionary rather than revolutionary, the end result is that the game is a great deal more refined and fun than the original. Bugbear has now followed up with FlatOut 2, a game that betters the original in almost every way imaginable and most certainly with regards to its handling and physics system.